How Does TEAM E3 Work?
TEAM E3 connects ExerLearning® activities
to student-led solutions. Do you have any of
these challenges?
1. Students below grade level in reading or math
2. Students disengaged in the learning process (skipping
school, sleeping in class, acting out, ignoring
assignments)
3. Struggling students who try hard without adequate
success; frustrated, stressed out or angry
4. Students consistently absent, often one day out of
every five days, or more
5. Students lacking leadership or confident social
skills
6. Wiggly kids, kinesthetic learners, ADD/ADHD
challenges
7. Bright students under-performing or zoning out?
8. Technology savvy and digitally connected students wanting
"more" during the school day
9. Students who love to make games, play games - all the time.
If you said YES to one or more the above, TEAM E3 is the ideal
tool to prepare those targeted students for successful
learning, allowing you to do what you do best. TEAM e3
members lead and manage a wide variety of ExerLearning, Faculty
Wellness, FootGaming and other programs customized to
technology, fitness, health and curriculum learning goals.
We have an easy-to-use training manual. Contact us for more information.
What is TEAM e3? | How can TEAM e3 deliver service learning? | Can TEAM e3 help me reach my most challenged and challenging students?
Budgets are tight - How can we find funds to acquire FootGaming products and programs?
I need improved test scores and academic outcomes - do we have time for this program?
What sort of results ocurred with the students in early TEAM E3 field programs?
Do you have information I can share with administration or department heads?
I need an overview of TEAM E3 (PDF to share with Administrators and Teachers)



