Which students should get the most minutes of
FootGaming daily?
It seems the ones that don't complete assignments
may be the ones who need it most.
General FAQ | Get Started FAQ | Teacher Resource FAQ
When we do trainings in various classrooms, often teachers begin by thinking that the "reward," in this case a session of FootGaming, should come after a student has completed an assignment successfully. If we define FootGaming as a reward, a dose of extra playtime, then that would be one strategy or plan. The difference in prescribing an ExerLearning session instead of a gaming session is huge. If your students have learned the reasons their brain needs an activity break, especially one that delivers balance and eye-tracking, rhythm and patterning with the activity, they will respect it as part of the learning process.
Here is a slideshow that goes into more detail on this topic. It's important to share things like our Brainy Stuff slide show with students, especially those who have trouble with focus and producing quality assignments on time. Many of our ExerLearning and FootGaming blog articles deal with this topic. It might be useful to read a few:
- Exercise delivers good brain changes
- Exergames and Brains
- Stand Up and Learn
- Empowering Challenged Learners
- Who needs ExerLearning?
- Diverse Summary of many articles
If you want to
integrate service learning, a specific program for the students
who are the most at-risk or challenging, you may want to
explore TEAM E3.



